Try this
Pick a point in the plane (the pole), draw a ray from it (the polar axis), and fix a unit of length and a positive direction for angles (counterclockwise). Now the position of any point is described by two numbers: (the radius) and the angle you turn through from to (the polar angle). The pair is called the polar coordinates of .
- Drag slowly once around . Which number changes, and which stays the same? When you are back where you started, is equal to or ?
- Use the slider to set to (). Where is ? Compare it with .
- Keep fixed and pull from to . Along which line does move? Where does it end up?
- Turn on “Other names of this point”. What do the circled positions have in common?
- Set to and change however you like. Does move?
Put the pole at the origin and the polar axis along the positive -axis, and the two coordinate systems line up. Whether is positive or negative, we always have
and conversely , . The first pair of formulas is always single-valued: given polar coordinates, there is exactly one rectangular point. The second pair makes you choose: whether is positive or negative, and which you take, has to be stated.
Predict first
In which quadrant is the point with polar coordinates ?
The terminal side of is in the first quadrant, but , so the point goes units along the backward extension of that side, which lands it in the third quadrant.
Check with the formulas: , . It is the same point as .
Why
“One point, many names” is not a flaw: it is a freedom you can use. Here is a concrete conversion.
Example: convert the rectangular point (−2√3, 2) to polar coordinates
Step 1 / 5- First the radius
, so take . must be on the circle of radius ; where on the circle depends on the angle.
This freedom pays off at the next stop: often only one of a point’s names satisfies a curve’s polar equation and the others do not. To decide whether a point lies on a curve, you have to think of all its names.
Remove one condition
Break it
Counterexample lab: remove one condition
Conclusion: Every point other than the pole has exactly one pair of polar coordinates ← still true?
With this rule, dragging always gives a unique pair : after a full turn, comes back to instead of becoming .
Drop the rule: let be negative and let turn as far as it likes. Turn on “other names”, then use the two sliders to build one of those names yourself, for example .
One position, more names than you can count. The pole is the extreme case: when , any will do. So “polar coordinates → point” is always determined, but “point → polar coordinates” is not unique. Rectangular coordinates never had this problem.
Practice
Point has polar coordinates . What is its rectangular -coordinate?
Convert the rectangular point to polar coordinates with and . If , what is ?
In a polar coordinate system, and . Find .
is the pole, , . The area of is . Find .